ARMOR - A system for adjusting repair and media scaling for video streaming
نویسندگان
چکیده
To optimize scarce network resources and present the highest quality video, streaming video systems need adapt to the video content as well as the network conditions. This paper presents ARMOR, a video streaming system that dynamically adjusts repair and media scaling to meet current video and network conditions. In order to adapt effectively, ARMOR, and any dynamic video adaptation system, needs to predict the video quality as perceived by end users over the range of scaling and repair choices. Thus, this paper first proposes a novel video quality metric called distorted playable frame rate that provides estimation of user perceptual quality considering temporal and quality degradations. Comprehensive user studies show distorted playable frame rate is more accurate than other video quality metrics. Analytic experiments with distorted playable frame rate and the ARMOR optimization algorithm illustrate the predictive power of the metric in a dynamic, streaming video system. Lastly, implementation and experiments of a complete, fully-functioning ARMOR system show the effective practicality of the proposed approach. 2008 Elsevier Inc. All rights reserved.
منابع مشابه
ARMOR - Adjusting Repair and Media Scaling with Operations Research for Streaming Video
Streaming multimedia quality is impacted by two main factors: capacity constraint and packet loss. To match the capacity constraint while preserving real-time playout, media scaling can be used to discard the encoded multimedia content that has the least impact on perceived video quality. To limit the impact of lost packets, repair techniques, e.g. forward error correction (FEC), can be used to...
متن کاملA Method to Reduce Effects of Packet Loss in Video Streaming Using Multiple Description Coding
Multiple description (MD) coding has evolved as a promising technique for promoting error resiliency of multimedia system in real-time application programs over error-prone communicational channels. Although multiple description lattice vector quantization (MDCLVQ) is an efficient method for transmitting reliable data in the context of potential error channels, this method doesn’t consider disc...
متن کاملThe Feedback Based Mechanism for Video Streaming Over Multipath Ad Hoc Networks
Ad hoc networks are multi-hop wireless networks without a pre-installed infrastructure. Such networks are widely used in military applications and in emergency situations as they permit the establishment of a communication network at very short notice with a very low cost. Video is very sensitive for packet loss and wireless ad-hoc networks are error prone due to node mobility and weak links. H...
متن کاملMaVIS: Media-aware Video Streaming Mechanism
Existing streaming protocols have no consideration for the characteristics of streaming applications because they only consider the network stability. In this paper, in order to overcome limitations of the previous schemes for video streaming, we propose a new video streaming mechanism called ”MaVIS (Media-aware Video Streaming)”. The MaVIS takes more sophisticated mechanism that considers both...
متن کاملA Unified Power Management Framework for Distributed Video Streaming to Mobile Devices
Optimizing user experience for streaming video applications on handheld devices is a significant research challenge. In this paper, we propose an integrated power management approach that unifies low level architectural optimizations(CPU, memory, register), OS power-saving mechanisms (Dynamic Voltage Scaling) and adaptive middleware techniques(admission control, optimal transcoding, network tra...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
- J. Visual Communication and Image Representation
دوره 19 شماره
صفحات -
تاریخ انتشار 2008